Blog: November 2016

So I’ve been off the grid for a couple of months.  Very sadly I had a death in the family and this resulted in coding taking a back seat for a while.  I’m starting to get back into it and today I finished the last of my first tutorial series.  Interestingly since I’ve been gone, GameMaker Studio 2 has been announced and is out in beta.  I’ve had a play and there’s a fair bit of new stuff to get used to. A key consideration this raises for me is that people will be migrating to the new software soon, so should I continue with making tutorials for GMS: 1 or move over to GMS 2? I think it probably makes sense to migrate over as well.  Since GMS 2 isn’t going to be out of beta until early next year, I may do a couple more tutorials in GMS: 1 in the meantime to get a bit more practice in.  In an exasperated inspirited moment I started a new project this month, a 2D puzzle platformer called Brexit Wars!  I hope to get a demo out around March and then I will see if there is any interest to continue the project.
In Development Brexit  Means Brexit! I gotta get a job…
GET IN TOUCH EMAIL:  contact@michael-bateman.com

Blog: November 2016

So I’ve been off the grid for a couple of months.  Very sadly I had a death in the family and this resulted in coding taking a back seat for a while.  I’m starting to get back into it and today I finished the last of my first tutorial series.  Interestingly since I’ve been gone, GameMaker Studio 2 has been announced and is out in beta.  I’ve had a play and there’s a fair bit of new stuff to get used to. A key consideration this raises for me is that people will be migrating to the new software soon, so should I continue with making tutorials for GMS: 1 or move over to GMS 2? I think it probably makes sense to migrate over as well.  Since GMS 2 isn’t going to be out of beta until early next year, I may do a couple more tutorials in GMS: 1 in the meantime to get a bit more practice in.  In an exasperated inspirited moment I started a new project this month, a 2D puzzle platformer called Brexit Wars!  I hope to get a demo out around March and then I will see if there is any interest to continue the project.
In Development Brexit  Means Brexit! I gotta get a job…
GET IN TOUCH EMAIL:  contact@michael-bateman.com

Blog: November 2016

So I’ve been off the grid for a couple of months.  Very sadly I had a death in the family and this resulted in coding taking a back seat for a while.  I’m starting to get back into it and today I finished the last of my first tutorial series.  Interestingly since I’ve been gone, GameMaker Studio 2 has been announced and is out in beta.  I’ve had a play and there’s a fair bit of new stuff to get used to. A key consideration this raises for me is that people will be migrating to the new software soon, so should I continue with making tutorials for GMS: 1 or move over to GMS 2? I think it probably makes sense to migrate over as well.  Since GMS 2 isn’t going to be out of beta until early next year, I may do a couple more tutorials in GMS: 1 in the meantime to get a bit more practice in.  In an exasperated inspirited moment I started a new project this month, a 2D puzzle platformer called Brexit Wars!  I hope to get a demo out around March and then I will see if there is any interest to continue the project.
In Development Brexit  Means Brexit! I gotta get a job…
GET IN TOUCH EMAIL:  contact@michael-bateman.com